![]() Or, and this would probably be easier, just use Create Magen to create a few of these. You can create other similar defenses - the glyph spell is very useful at creating all sorts of traps.Īnother alternative is to either summon celestial/fey/fiend/fey that doesn't need sleep/food/air and use Planar Binding. Somebody attempts to Gate in - their portal is shut down instantly before they can even step into it, and since Gate is 9th level it will be unlikely they can attempt it again - and you will receive a message (now, sure there's a tiny chance you might not get the message, but that's fine) so you'll know it triggered giving you the opportunity to go to the demiplane and add more defenses / lie in wait in case they try again / etc. Then set another Glyph of Warding with a Sending spell to trigger - sending you a message if this Dispel is ever triggered. Next day go into your Demiplane and use the spell gem and a 9th level DIspel Magic - set it to cast the Dispel Magic on any Gate spell that is opened. For example, got a diamond spell gem? Store a 9th level Glyph of Warding into it. With spells like Glyphs of Warding and items like Spell Gems you could set up traps/defenses. ![]() So it can be reasonably argued that as the creator of a demiplane you hold power to shut down or prevent Gate spells accessing it. Since you created the demiplane it is, by definition, your dominion. There might, possibly, be something in the line in DMG about the Gate spell stating "A deity, demon lord, or other powerful entity can prevent such a portal from opening within its dominion." - Now, sure, you're probably not a deity or demon lord BUT you are, being able to cast 9th level spells (which this same section of DMG describes people casting it as "the most powerful characters") so this technically describes you as a powerful entity. I mean, it's a 9th level spell and features a 5,000 GP diamond as its own material component. Gate: On the surface it seems Gate can access any demiplane you know about without needing to know the specific contents or needing anything specifically tuned to it. The caster would have to have knowledge of the pouch and know how many of each type of stone is within it. This can be easily thwarted by a small pouch of various different stones hidden away. It is often worthwhile for somebody to create a tuning fork to their own demiplane if that demiplane has traps or if there's nothing too secure and you'd just like to go there using a lower level spell slot in future.ĭemiplane would require you to be familiar with the target demiplane enough to know its exact contents. The only way around this is to have some way around this material component: such as by casting it using Wish. Plane shift requires a tuning fork that is impossible to create if you don't already have access to the demiplane. The only spells that work are plane shift, demiplane and Gate. He never says it goes back to whereever you were before the original casting.Īccessing a demiplane isn't easy if it isn't yours. You'll see further down he clarifies the re-opening of the door would lead to: a demiplane you are familiar with or have created before. However, he doesn't mean you go back to the Material plane. This is just to say they are not trapped in that demiplane forever as they can recast to leave it. JC is clarifying that you can leave that specific demiplane by using the spell again. What else could I do to make this a comfortable and inviting shopping space for patrons? Make 5 minutes of Muzak part of the programmed illusion? Make a familiar or unseen servant a permanent fixture? A programmed illusion will greet patrons as they enter, explaining the layout and location of certain items.Ĥ. Any way a Wizard could get a hold of that spell, or does he need to find a Cleric friend to do him a solid for a month? Guards and wards is also a consideration.ģ. ![]() I've considered forbiddance as an effective security system, leaving only a 10x10 square as an "entrance". If my wizard character stays in the space after the door closes, could he recast the spell to reopen the door from inside the demiplane, or would he have trapped himself within his establishment?Ģ. The spell explains that the door disappears when the spell ends. I had a few questions about the demiplane spell to see exactly what the abilities and limitations of this kind of set up would be:ġ. So I've been playing a character for some time with aspirations to become the owner of a traveling magic shop, but rather than carting it around, he would store it all in a demiplane that he could then open up a door to for patrons to shop in. Monstrous Compendium Vol 3: Minecraft Creatures
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