![]() Fire IV – then you need to cast these as many as possible before your mana runs out.Fire III – again, cast this once with full mana to empower your next Fire spells.Fire II – in AoE situations, just spam Fire IIĪfter level 60, you get Fire IV – you major nuke spell, and the game changes a bit:. ![]() Fire I – proceed with casting Fire I spells until you run out of mana.Fire III – cast this once with full mana to start Fire phase – it empowers your next Fire spells.When Thunder button glows, it means you can cast it in an instant, without cast time, and you should!įire Black Mage Spells: How to Spend Your Manaįire spells do the most of your damage, so you need to cast as many as mana pool allows. You want Thunder ticking all the time, so cast it in the beginning, and renew it only when it’s about to expire. Thunder II (later upgrades to Thunder IV) – use for AoE (many targets).Thunder (later upgrades to Thunder III) – use for single target.So, let’s dive in a bit deeper with basic spells now. It is better and more convenient than playing a piano of ctrl+1 or whatever your keybinds are :) For example, when I queue in dungeon, I use hotbar 9 to clear out the trash, then I switch to hotbar 1 in a couple of clicks when I’m approaching a boss. Whether in dungeon or solo duty, all I need to do is to press the arrow and proceed with convenient 1-5 buttons for basic spells. This way you can use the very same 1-5 convenient buttons for basic core spells in any situation. Assign one hotbar for your solo target rotation and another hotbar for AoE rotation. So, my advice is: not to run out of your hotbar space, you don’t need to hav eboth AoE and single target spells visible at the same time. In very, very rare occasions – like story solo duties – you will need to switch quickly between both, but mostly you are casting only solo target spells during boss fights and in open world questing, and use AoE only for dungeon trash mobs. When out of mana, switch to Ice spells until you have a full mana barĪs with all the FFXIV jobs, there’s a number of spells for a single enemy and a number of spells for multiple enemies.Apply and maintain Thunder DoT in the beginning.Ice spells do a lot less damage, but replenish your mana. Fire spells spend your mana and dish out tons of damage. Thunder spells are a DoT (damage over time) you need to maintain on your target/targets. The general idea is simple: you have three types of spells. This guide’s goal is to educate you with the basics that will allow you to understand the core Black Mage gameplay, level safely through open world and dungeons, and provide a foundation that you can feel confident with and enhance as you please. The worst thing about guides is they lack comprehension and aim to maximize your endgame damage output, and that’s a long way until that! Dozens of abilities – most of them you don’t even have until final levels. I encountered this problem myself: every next job guide you meet in the web will throw an engineering-value blueprint at you. Exploring new FFXIV jobs/classes is challenging for a beginner.
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